4/13/2023 0 Comments Desert with tumbleweed gifGusts of wind easily break dead tumbleweeds from their roots. Starting in late fall, they dry out and die, their seeds nestled between prickly dried leaves. Inside each flower, a fruit with a single seed develops. Seedlings, which look like blades of grass with a bright pink stem, sprout at the end of the winter.īy summer, Russian thistle plants take on their round shape and grow white, yellow or pink flowers between thorny leaves. Tumbleweeds start out as any plant, attached to the soil. They’re invasive Russian thistles that flower, die, dry up into a spiny skeletal ball, and roll. They also cause accidents when they roll out onto roadways.Īs it turns out, tumbleweeds are not native to the United States. They’re neighborhood nuisances that create fire hazards. But for people who live in dry parts of western North America, the tumbleweed is, in fact, a weed that can block doors or clog waterways as they gather in piles. However, seeing as we have a helmet called Helmit, we didn’t want to confuse people too much by having two characters with very similar names….When we think of a desolate plain or a foreboding frontier town in the wild west, we might think of the iconic tumbleweed rolling through the scene. Because Helmut is a real life name that’s simply too good to pass up on, we decided to name this guy just that. Are there any events or characters in particular you’d like to see? Let us know and we’ll see what we can do!Īs or the portraits this week, the first one features the hat salesman of Port Monnaie, which we actually have decided to give quite a story. In the end, once the game is done, we want to add plenty of these orbs, to give you a glimpse of many different things of the past. The dialogue for these have already been written, but we’ll return to actually implement them once the rest of the desert is done likely while you guys are all busy beta testing those new enemies and boss fights! The ones we’ll include in this update features memories that give some insight into your mother’s friendship with the fae, how your parents met, and how Zhamla found his first card! While they might not be vital to the story as a whole, we feel that each of these orbs will give some depth to the world and the people within it. While we haven’t added any just yet, these flashback orbs are set to give you insights into events that happened before you were around stories of your parents, Zhamla, and other important events that have occurred throughout the world.Īs part of the desert update, at least before it gets released on stable, we’ll include a set of these with more to be added in later updates. Who do you think that is?Īs for something completely different: as I believe we have mentioned, once you complete Tai Ming, flashback orbs will activate throughout all of Grindea. Spengler as tribute to a special character in this sort of field. He’s also making more NPCs, and here we have the progress sheet of the old scientist looking for ghosts! We’ve decided to name her Dr. No desert is complete without tumbleweed, so Fred has been experimenting with getting those up and running as well! Here’s a bunch of his WIP ideas: Second, a rope ladder! Since there’s a place where we really want the player to be able to move up and down quickly (though only after getting there the first time), we decided to introduce a rope ladder that you’ll be able to ‘activate’ after making your way to it. In the animation department, Fred has been hard at work with some cool environmental things that will appear in the desert! First up, we have the frozen cacti that will unlock a shortcut further into the desert, once you reach a certain season orb: …actually, scratch that! Since the cave in the middle is a mushroom cacti cave, I thought it’d be fitting to put a bunch of them outside as well: We also wanted to decorate those walls with some dragon wing plates:īut not all fixes on this map are of the dragon-decorative kind! There’s also a puzzle, which, as it’s now been properly designed, needs a more permanent background:Īs part of the puzzle, we decided to add a bonus chest as well, so made a slight extension of one of the rocks to make room for that: First step is to make some dragon head statue pillars: Okay! Who’s ready for more desert fixes?! Seeing as we’ve named the desert Dragonbone Dunes, we wanted to add more dragon stuff to the area.
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